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RolePlayerConnectDirectiveAcceptsClass.AcceptingClass - свойство

DomainRole AcceptingClass

Пространство имен:  Microsoft.VisualStudio.Modeling.DslDefinition
Сборка:  Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0 (в Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0.dll)

Синтаксис

'Декларация
<DomainObjectIdAttribute("0dc11c2f-6323-46ee-b1f7-89ba80527c6d")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.Description",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.DisplayName",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName := "RolePlayerConnectDirectives",  _
    PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.PropertyDisplayName",  _
    PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, Multiplicity := Multiplicity.ZeroMany)> _
Public Property AcceptingClass As DomainClass
[DomainObjectIdAttribute("0dc11c2f-6323-46ee-b1f7-89ba80527c6d")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.Description", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.DisplayName", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "RolePlayerConnectDirectives", 
    PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.PropertyDisplayName", 
    PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy, Multiplicity = Multiplicity.ZeroMany)]
public DomainClass AcceptingClass { get; set; }

Значение свойства

Тип: Microsoft.VisualStudio.Modeling.DslDefinition.DomainClass

Безопасность платформы .NET Framework

См. также

Ссылки

RolePlayerConnectDirectiveAcceptsClass Класс

Microsoft.VisualStudio.Modeling.DslDefinition - пространство имен