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RenderStateManager.ZBufferFunction Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Retrieves or sets the comparison function for the z-buffer test.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property ZBufferFunction As Compare
    Get
    Set
'Usage
Dim instance As RenderStateManager
Dim value As Compare

value = instance.ZBufferFunction

instance.ZBufferFunction = value
public Compare ZBufferFunction { get; set; }
public:
property Compare ZBufferFunction {
    Compare get ();
    void set (Compare value);
}
member ZBufferFunction : Compare with get, set

Property Value

Type: Microsoft.WindowsMobile.DirectX.Direct3D.Compare
Value of a Compare that represents the comparison function to set or get.

Remarks

The depth value of the pixel is compared to the depth-buffer value. If the depth value of the pixel passes the comparison function, the pixel is written.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

RenderStateManager Class

RenderStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace