RasterCaps.SupportsWFog Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Determines whether the device supports w-based fog.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public ReadOnly Property SupportsWFog As Boolean
Get
'Usage
Dim instance As RasterCaps
Dim value As Boolean
value = instance.SupportsWFog
public bool SupportsWFog { get; }
public:
property bool SupportsWFog {
bool get ();
}
member SupportsWFog : bool
Property Value
Type: System.Boolean
true if the device supports w-based fog; otherwise, false.
Remarks
W-based fog is used when a perspective projection matrix is specified, but affine projections still use z-based fog. The system considers a projection matrix that contains a nonzero value in the [3][4] element to be a perspective projection matrix.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0