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HandleRef Sample

This sample demonstrates how to prevent garbage collection on a managed object before the unmanaged function completes. It also demonstrates how to use function overloading to pass a null reference (Nothing in Visual Basic) instead of a reference to a value type. The Microsoft .NET Framework SDK includes the complete Visual Basic .NET and C# versions of this sample in Samples\Technologies\Interop\Platform-Invoke.

The HandleRef sample uses the following unmanaged function, shown with its original function declaration:

  • ReadFile exported from Kernel32.dll.

    BOOL ReadFile(
       HANDLE hFile, 
       LPVOID lpBuffer, 
       DWORD nNumberOfBytesToRead, 
       LPDWORD lpNumberOfBytesRead, 
       LPOVERLAPPED lpOverlapped);
    

The original structure passed to the function contains the following elements:

typedef struct _OVERLAPPED { 
    ULONG_PTR  Internal; 
    ULONG_PTR  InternalHigh; 
    DWORD  Offset; 
    DWORD  OffsetHigh; 
    HANDLE hEvent; 
} OVERLAPPED; 

In this sample, the Overlapped structure and the Overlapped2 class contain IntPtr types instead of pointer types and the HANDLE type. The StructLayoutAttribute attribute is set to ensure that the members are arranged in memory sequentially, in the order in which they appear.

The LibWrap class contains managed prototypes for the ReadFile and ReadFile2 methods. ReadFile passes the Overlapped structure as one of the parameters. By overloading the ReadFile method, the sample can pass a null reference (Nothing in Visual Basic) instead of a reference to the structure, when needed. Neither C# nor Visual Basic .NET permit passing a null reference (Nothing) directly.

ReadFile2 passes the Overlapped2 class. Classes, which are reference types, are passed as In parameters by default. Applying the InAttribute and OutAttribute attributes to the declaration causes Overlapped2 to be marshaled as an In/Out parameter. The sample can pass a null reference (Nothing) directly, when needed, instead of a class, because classes are reference types and you can pass a null reference (Nothing) in their place. The App class creates a HandleRef wrapper for the FileStream to prevent garbage collection from occurring before calls to ReadFile or ReadFile2 are complete.

Declaring Prototypes

' Declares a managed structure for the unmanaged structure.
< StructLayout( LayoutKind.Sequential )> _
Public Structure Overlapped
   ...
End Structure 'Overlapped

' Declares a managed class for the unmanaged structure.
< StructLayout( LayoutKind.Sequential )> _
Public Class  Overlapped2
   ...
End Class 'Overlapped2

Public Class LibWrap
   ' Declares a managed prototypes for unmanaged functions.
   ' Because Overlapped is a structure, you cannot pass Nothing as a 
   ' parameter. Instead, declares an overloaded method.
   Overloads Declare Ansi Function ReadFile Lib "Kernel32.dll" ( _
      ByVal hndRef As HandleRef, _
      ByVal buffer As StringBuilder, _
      ByVal numberOfBytesToRead As Integer, _
      ByRef numberOfBytesRead As Integer, _
      ByRef flag As Overlapped ) As Boolean
   Overloads Declare Ansi Function ReadFile Lib "Kernel32.dll" ( _
      ByVal hndRef As HandleRef, _
      ByVal buffer As StringBuilder, _
      ByVal numberOfBytesToRead As Integer, _
      ByRef numberOfBytesRead As Integer, _
      ' Declares an int instead of a structure reference.
      ByVal flag As Integer ) As Boolean 

   ' Because Overlapped2 is a class, you can pass Nothing as a parameter.
   ' No overloading is needed.
   Declare Ansi Function ReadFile2 Lib "Kernel32.dll" Alias "ReadFile" ( _
      ByVal hndRef As HandleRef, _
      ByVal buffer As StringBuilder, _
      ByVal numberOfBytesToRead As Integer, _
      ByRef numberOfBytesRead As Integer, _
      <[In], Out> ByVal flag As Overlapped2 ) As Boolean
End Class 'LibWrap
[C#]// Declares a managed structure for the unmanaged structure.
[ StructLayout( LayoutKind.Sequential )]
public struct Overlapped
{
   ...
}
// Declares a managed class for the unmanaged structure.
[ StructLayout( LayoutKind.Sequential )]
public class Overlapped2
{
   ...
}
public class LibWrap
{
   // Declares managed prototypes for unmanaged functions.
   // Because Overlapped is a structure, you cannot pass null as a 
   // parameter. Instead, declares an overloaded method.
   [ DllImport( "Kernel32.dll" )]
   public static extern bool ReadFile( 
      HandleRef hndRef, 
      StringBuilder buffer, 
      int numberOfBytesToRead, 
      out int numberOfBytesRead, 
      ref Overlapped flag );

   [ DllImport( "Kernel32.dll" )]
   public static extern bool ReadFile(
      HandleRef hndRef, 
      StringBuilder buffer, 
      int numberOfBytesToRead, 
      out int numberOfBytesRead, 
      int flag ); // Declares an int instead of a structure reference.

   // Because Overlapped2 is a class, you can pass null as parameter.
   // No overloading is needed.
   [ DllImport( "Kernel32.dll", EntryPoint="ReadFile" )]
   public static extern bool ReadFile2(
      HandleRef hndRef, 
      StringBuilder buffer, 
      int numberOfBytesToRead, 
      out int numberOfBytesRead,
      Overlapped2 flag );
}

Calling Functions

Public Class App
       Public Shared Sub Main()
      Dim fs As New FileStream( "HandleRef.txt", FileMode.Open )
      ' Wraps the FileStream handle in HandleRef to prevent it 
      ' from being garbage collected before the call ends.
      Dim hr As New HandleRef( fs, fs.Handle )
      Dim buffer As New StringBuilder( 5 )
      Dim read As Integer = 0
      ' Platform invoke holds the reference to HandleRef until the call 
      ' ends.
      LibWrap.ReadFile( hr, buffer, 5, read, 0 )
      Console.WriteLine( "Read with struct parameter: {0}", buffer )
      LibWrap.ReadFile2( hr, buffer, 5, read, Nothing )
      Console.WriteLine( "Read with class parameter: {0}", buffer )
   End Sub 'Main
End Class 'App
[C#]public class App
{
   public static void Main()
   {
      FileStream fs = new FileStream( "HandleRef.txt", FileMode.Open );
      // Wraps the FileStream handle in HandleRef to prevent it 
      // from being garbage collected before the call ends.
      HandleRef hr = new HandleRef( fs, fs.Handle );
      StringBuilder buffer = new StringBuilder( 5 );
      int read = 0;
      // Platform invoke holds a reference to HandleRef until the call 
      // ends.
      LibWrap.ReadFile( hr, buffer, 5, out read, 0 );
      Console.WriteLine( "Read with struct parameter: {0}", buffer );
      LibWrap.ReadFile2( hr, buffer, 5, out read, null );
      Console.WriteLine( "Read with class parameter: {0}", buffer );
   }
}

See Also

Miscellaneous Marshaling Samples | Platform Invoke Data Types | Creating Prototypes in Managed Code