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SCNRenderer.Playing Свойство

Определение

Возвращает или задает значение, определяющее, воспроизводится ли сцена в данный момент.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool Playing { [Foundation.Export("isPlaying")] get; [Foundation.Export("setPlaying:")] set; }
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool Playing { [Foundation.Export("isPlaying")] get; [Foundation.Export("setPlaying:")] set; }
member this.Playing : bool with get, set

Значение свойства

Реализации

Атрибуты

Применяется к