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SCNGeometry.SetBoundingBox(SCNVector3, SCNVector3) Метод

Определение

Переопределяет ограничивающий прямоугольник по умолчанию для геометрии.

[Foundation.Export("setBoundingBoxMin:max:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SetBoundingBox (ref SceneKit.SCNVector3 min, ref SceneKit.SCNVector3 max);
[Foundation.Export("setBoundingBoxMin:max:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SetBoundingBox (ref SceneKit.SCNVector3 min, ref SceneKit.SCNVector3 max);
abstract member SetBoundingBox :  *  -> unit
override this.SetBoundingBox :  *  -> unit

Параметры

Реализации

Атрибуты

Применяется к