MixedRealityToolkitFiles.GetAssetDatabasePath(String) Method

Definition

Maps an absolute path to be relative to the Project Root path (the Unity folder that contains Assets)

public:
 static System::String ^ GetAssetDatabasePath(System::String ^ absolutePath);
public static string GetAssetDatabasePath (string absolutePath);
static member GetAssetDatabasePath : string -> string
Public Shared Function GetAssetDatabasePath (absolutePath As String) As String

Parameters

absolutePath
String

The absolute path to the project.

Returns

The project relative path.

Remarks

This doesn't produce paths that contain step out '..' relative paths.

Applies to