ConstraintManager.ApplyRotationConstraints Method

Definition

public:
 void ApplyRotationConstraints(Microsoft::MixedReality::Toolkit::Utilities::MixedRealityTransform % transform, bool isOneHanded, bool isNear);
public void ApplyRotationConstraints (ref Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform transform, bool isOneHanded, bool isNear);
member this.ApplyRotationConstraints : MixedRealityTransform * bool * bool -> unit
Public Sub ApplyRotationConstraints (ByRef transform As MixedRealityTransform, isOneHanded As Boolean, isNear As Boolean)

Parameters

isOneHanded
Boolean
isNear
Boolean

Applies to