MixedRealityControllerInfo.AnimateThumbstick(Boolean, Vector2) Method

Definition

public:
 void AnimateThumbstick(bool isThumbstickPressed, UnityEngine::Vector2 newThumbstickPosition);
public void AnimateThumbstick (bool isThumbstickPressed, UnityEngine.Vector2 newThumbstickPosition);
member this.AnimateThumbstick : bool * UnityEngine.Vector2 -> unit
Public Sub AnimateThumbstick (isThumbstickPressed As Boolean, newThumbstickPosition As Vector2)

Parameters

isThumbstickPressed
Boolean
newThumbstickPosition
UnityEngine.Vector2

Applies to