Texture3DContent.GenerateMipmaps Method
Note
This method is available only when developing for Windows.
Generates mipmaps for a volume texture.
Syntax
'Declaration
Public Overrides Sub GenerateMipmaps ( _
overwriteExistingMipmaps As Boolean _
)
public override void GenerateMipmaps (
bool overwriteExistingMipmaps
)
public:
void GenerateMipmaps(
bool overwriteExistingMipmaps
) override
Parameters
- overwriteExistingMipmaps
Type: Boolean
true to overwrite existing mipmaps for the volume texture; false otherwise.
Requirements
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
See Also
Reference
Texture3DContent Class
Texture3DContent Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP