DrawableGameComponent.Visible Property
Indicates whether Draw should be called.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public bool Visible { get; set; }
Property Value
trueDraw should be called; false otherwise.
See Also
Reference
DrawableGameComponent Class
DrawableGameComponent Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP