GraphicsDeviceCapabilities.VertexFormatCaps.NumberSimultaneousTextureCoordinates Property
Gets the total number of texture coordinate sets that the device can simultaneously use for multiple texture blending.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public short NumberSimultaneousTextureCoordinates { get; }
Property Value
The total number of texture coordinate sets that the device can simultaneously use for multiple texture blending. (You can use up to eight texture coordinate sets for any vertex, but the device can blend using only the specified number of texture coordinate sets.)
See Also
Reference
GraphicsDeviceCapabilities.VertexFormatCaps Structure
GraphicsDeviceCapabilities.VertexFormatCaps Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista