ContentProcessorAttribute.DisplayName Property
Note
This property is available only when developing for Windows.
Gets or sets the string representing the processor in a user interface. This name is not used by the content pipeline and should not be passed to the BuildAssets task (a custom MSBuild task used by XNA Game Studio). It is used for display purposes only.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public virtual string DisplayName { get; set; }
Property Value
Name displayed in the user interface.
See Also
Reference
ContentProcessorAttribute Class
ContentProcessorAttribute Members
Microsoft.Xna.Framework.Content.Pipeline Namespace
Platforms
Windows 7, Windows Vista, Windows XP