Construtor de Texture::Texture
Inicializa uma nova instância da classe textura .
texture(
const Concurrency::extent<_Rank>& _Ext
) ;
texture(
int _E0
) ;
texture(
int _E0,
int _E1
) ;
texture(
int _E0,
int _E1,
int _E2
) ;
texture(
const Concurrency::extent<_Rank>& _Ext,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
int _E2,
const Concurrency::accelerator_view& _Av
) ;
template<
typename _Input_iterator
>
texture(
const Concurrency::extent<_Rank>& _Ext,
_Input_iterator_Src_first,
_Input_iterator_Src_last
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
_Input_iterator_Src_first,
_Input_iterator_Src_last
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
int _E1,
_Input_iterator_Src_first,
_Input_iterator_Src_last
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
int _E1,
int _E2,
_Input_iterator_Src_first,
_Input_iterator_Src_last
) ;
template<
typename _Input_iterator
>
texture(
const Concurrency::extent<_Rank>& _Ext,
_Input_iterator_Src_first,
_Input_iterator_Src_last,
const Concurrency::accelerator_view& _Av
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
_Input_iterator_Src_first,
_Input_iterator_Src_last,
const Concurrency::accelerator_view& _Av
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
int _E1,
_Input_iterator_Src_first,
_Input_iterator_Src_last,
const Concurrency::accelerator_view& _Av
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
int _E1,
int _E2,
_Input_iterator_Src_first,
_Input_iterator_Src_last,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
int _E1,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
int _E1,
int _E2,
unsigned int _Bits_per_scalar_element
) ;
texture(
const Concurrency::extent<_Rank>& _Ext,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
int _E2,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
const Concurrency::extent<_Rank>& _Ext,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
int _E1,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
int _E1,
int _E2,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element
) ;
texture(
const Concurrency::extent<_Rank>& _Ext,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
int _E2,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
const texture & _Src,
const Concurrency::accelerator_view & _Acc_view
);
texture(
texture && _Other
);
texture(
const Concurrency::extent<_Rank>& _Ext,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
);
texture(
const texture & _Src
);
Parâmetros
_Acc_view
Um objeto accelerator_view que especifica o local da textura._Av
Um objeto accelerator_view que especifica o local da textura._Bits_per_scalar_element
Número de bits por cada canal no tipo escalar subjacente da textura.Os valores válidos são 8, 16 ou 32.Alguns tipos escalares não suportam todos os valores._Ext
A extensão em cada dimensão de textura._E0
O componente mais significativo de textura._E1
Um dos mais significativos componentes de textura._E2
O componente menos significativo da extensão da textura._Input_iterator
O tipo do iterador de entrada._Rank
A classificação da extensão._Source
Objeto a ser copiado._Src
Objeto a ser copiado._Src_byte_size
O número de bytes no buffer de origem._Src_first
Um iterador inicial no contêiner de origem._Src_last
Um iterador final no contêiner de origem._Other
Outra fonte de dados._Rank
A classificação da seção.
Requisitos
Cabeçalho: amp_graphics.h
Namespace: Concurrency::graphics