Partilhar via


SimpleEditorView.FContinueMessageLoop Method

Called during each iteration of the message loop.

Namespace:  Microsoft.VisualStudio.Package
Assemblies:   Microsoft.VisualStudio.Package.LanguageService.10.0 (in Microsoft.VisualStudio.Package.LanguageService.10.0.dll)
  Microsoft.VisualStudio.Package.LanguageService.9.0 (in Microsoft.VisualStudio.Package.LanguageService.9.0.dll)
  Microsoft.VisualStudio.Package.LanguageService.11.0 (in Microsoft.VisualStudio.Package.LanguageService.11.0.dll)
  Microsoft.VisualStudio.Package.LanguageService (in Microsoft.VisualStudio.Package.LanguageService.dll)

Syntax

'Declaração
Public Overridable Function FContinueMessageLoop ( _
    uReason As UInteger, _
    pvLoopData As IntPtr, _
    pMsgPeeked As MSG() _
) As Integer
public virtual int FContinueMessageLoop(
    uint uReason,
    IntPtr pvLoopData,
    MSG[] pMsgPeeked
)

Parameters

Return Value

Type: System.Int32
true if the message loop should continue, false otherwise.

Implements

IOleComponent.FContinueMessageLoop(UInt32, IntPtr, array<MSG[])

Remarks

By default this method is not implemented and simply returns true.

Notes to Implementers

uReason and pvLoopData are the reason and the \private data that were passed to FPushMessageLoop. This method is called after peeking at the next message in the queue but before the message is removed from the queue. The peeked message is passed in the pMsgPeeked parameter (nulla null reference (Nothing in Visual Basic) if no message is in the queue). This method may also be called when the next message has already been removed from the queue, in which case pMsgPeeked is passed as nulla null reference (Nothing in Visual Basic). If this method returns false, the component manager terminates the loop without removing pMsgPeeked from the queue.

.NET Framework Security

See Also

Reference

SimpleEditorView Class

Microsoft.VisualStudio.Package Namespace