RolePlayerPropertyDescriptor Class
Provides additional run-time type information for a role property.
Inheritance Hierarchy
System.Object
System.ComponentModel.MemberDescriptor
System.ComponentModel.PropertyDescriptor
Microsoft.VisualStudio.Modeling.Design.RolePlayerPropertyDescriptor
Namespace: Microsoft.VisualStudio.Modeling.Design
Assembly: Microsoft.VisualStudio.Modeling.Sdk.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.10.0.dll)
Syntax
'Declaração
<HostProtectionAttribute(SecurityAction.LinkDemand, SharedState := True)> _
Public Class RolePlayerPropertyDescriptor _
Inherits PropertyDescriptor
[HostProtectionAttribute(SecurityAction.LinkDemand, SharedState = true)]
public class RolePlayerPropertyDescriptor : PropertyDescriptor
[HostProtectionAttribute(SecurityAction::LinkDemand, SharedState = true)]
public ref class RolePlayerPropertyDescriptor : public PropertyDescriptor
[<HostProtectionAttribute(SecurityAction.LinkDemand, SharedState = true)>]
type RolePlayerPropertyDescriptor =
class
inherit PropertyDescriptor
end
public class RolePlayerPropertyDescriptor extends PropertyDescriptor
The RolePlayerPropertyDescriptor type exposes the following members.
Constructors
Name | Description | |
---|---|---|
RolePlayerPropertyDescriptor(ModelElement, DomainRoleInfo, array<Attribute[]) | Initializes a new instance of the RolePlayerPropertyDescriptor class. | |
RolePlayerPropertyDescriptor(Store, DomainRoleInfo, array<Attribute[]) | Constructor |
Top
Properties
Name | Description | |
---|---|---|
AllowNull | Gets or sets a value that indicates whether null is a valid value for the described role property. | |
AttributeArray | Gets or sets an array of attributes. (Inherited from MemberDescriptor.) | |
Attributes | Gets the collection of attributes for this member. (Inherited from MemberDescriptor.) | |
Category | Gets the name of the category to which the member belongs, as specified in the CategoryAttribute. (Inherited from MemberDescriptor.) | |
ComponentType | Gets the type of the domain element to which this property is bound. (Overrides PropertyDescriptor.ComponentType.) | |
Converter | Gets the converter for the described property. (Overrides PropertyDescriptor.Converter.) | |
Description | Gets the description of the member, as specified in the DescriptionAttribute. (Inherited from MemberDescriptor.) | |
DesignTimeOnly | Gets whether this member should be set only at design time, as specified in the DesignOnlyAttribute. (Inherited from MemberDescriptor.) | |
DisplayName | Gets the display name of the described role property. (Overrides MemberDescriptor.DisplayName.) | |
DomainRoleInfo | Gets the metadata for the role of the model element in the link. | |
ElementList | Obsolete. Gets a collection of valid values for the described role property. | |
IsBrowsable | Gets a value indicating whether the member is browsable, as specified in the BrowsableAttribute. (Inherited from MemberDescriptor.) | |
IsInstanceBased | Test if this PropertyDescriptor is based on an instance or a static type. | |
IsLocalizable | Gets a value indicating whether this property should be localized, as specified in the LocalizableAttribute. (Inherited from PropertyDescriptor.) | |
IsReadOnly | Gets a value that indicates whether the described role property is read-only. (Overrides PropertyDescriptor.IsReadOnly.) | |
Name | Gets the name of the member. (Inherited from MemberDescriptor.) | |
NameHashCode | Gets the hash code for the name of the member, as specified in GetHashCode. (Inherited from MemberDescriptor.) | |
PropertyType | Gets the type of the property. (Overrides PropertyDescriptor.PropertyType.) | |
RelationshipInfo | Gets the metadata for the link in which the model element is a role player. | |
RolePlayerMenuCommands | Gets the collection of RolePlayerMenuCommand objects that represent the callback commands for specifying the role player instance when a user selects a particular item. | |
SerializationVisibility | Gets a value indicating whether this property should be serialized, as specified in the DesignerSerializationVisibilityAttribute. (Inherited from PropertyDescriptor.) | |
SupportsChangeEvents | Gets a value indicating whether value change notifications for this property may originate from outside the property descriptor. (Inherited from PropertyDescriptor.) |
Top
Methods
Name | Description | |
---|---|---|
AddValueChanged | Handle addition of an event listener (Overrides PropertyDescriptor.AddValueChanged(Object, EventHandler).) | |
BuildElementList(Object) | Get a list of the valid role players for this property value of the specified component. | |
BuildElementList(Object, Boolean) | Build a list of the valid role players for this property value of the specified component. | |
CanResetValue | Indicates whether the value of the domain property can be reset. (Overrides PropertyDescriptor.CanResetValue(Object).) | |
CreateAttributeCollection | Creates a collection of attributes using the array of attributes passed to the constructor. (Inherited from MemberDescriptor.) | |
CreateInstance | Creates an instance of the specified type. (Inherited from PropertyDescriptor.) | |
Equals | Compares this to another object to see if they are equivalent. (Inherited from PropertyDescriptor.) | |
FillAttributes | Adds the attributes of the PropertyDescriptor to the specified list of attributes in the parent class. (Inherited from PropertyDescriptor.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetChildProperties() | Returns the default PropertyDescriptorCollection. (Inherited from PropertyDescriptor.) | |
GetChildProperties(array<Attribute[]) | Returns a PropertyDescriptorCollection using a specified array of attributes as a filter. (Inherited from PropertyDescriptor.) | |
GetChildProperties(Object) | Returns a PropertyDescriptorCollection for a given object. (Inherited from PropertyDescriptor.) | |
GetChildProperties(Object, array<Attribute[]) | Returns a PropertyDescriptorCollection for a given object using a specified array of attributes as a filter. (Inherited from PropertyDescriptor.) | |
GetDescribedElement | Returns the ModelElement for which this RolePlayerPropertyDescriptor is representing a role property (i.e. the host element). Note that this is not necessarily the source of the relationship. | |
GetEditor | Gets an editor of the specified type. (Inherited from PropertyDescriptor.) | |
GetHashCode | Returns the hash code for this object. (Inherited from PropertyDescriptor.) | |
GetInvocationTarget | This method returns the object that should be used during invocation of members. (Inherited from PropertyDescriptor.) | |
GetSetFieldString | Returns a localized string for the name of the set value transaction. | |
GetStore | Returns the Store this descriptor operates across | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetTypeFromName | Returns a type using its name. (Inherited from PropertyDescriptor.) | |
GetValue | Gets the value of the domain role property. (Overrides PropertyDescriptor.GetValue(Object).) | |
GetValueChangedHandler | Retrieves the current set of ValueChanged event handlers for a specific component (Inherited from PropertyDescriptor.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
OnValueChanged | Raises the ValueChanged event that you implemented. (Inherited from PropertyDescriptor.) | |
RemoveValueChanged | Handle removal of an event listener (Overrides PropertyDescriptor.RemoveValueChanged(Object, EventHandler).) | |
ResetValue | Resets the value of the role property. (Overrides PropertyDescriptor.ResetValue(Object).) | |
SetValue | Sets the value of the domain role property. (Overrides PropertyDescriptor.SetValue(Object, Object).) | |
ShouldSerializeValue | Indicates whether the value of the role property should be serialized. (Overrides PropertyDescriptor.ShouldSerializeValue(Object).) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Top
Remarks
This class provides dynamic custom property information for a role property.
An ElementTypeDescriptor for a model element can return a collection of property descriptors for the properties of that model element. This collection can contain property descriptors for certain of the links in which the element is a role player. These property descriptors are instances of this class. For more information, see Defining Domain Relationships and the following methods of the ElementTypeDescriptor class: CreateRolePlayerPropertyDescriptor, GetDisplayProperties, and ShouldCreateRolePlayerPropertyDescriptor.
To create a customized role property descriptor, inherit from this class and override one or more of the members.
Observação
The HostProtectionAttribute attribute applied to this type or member has the following Resources property value: SharedState. The HostProtectionAttribute does not affect desktop applications (which are typically started by double-clicking an icon, typing a command, or entering a URL in a browser). For more information, see the HostProtectionAttribute class or SQL Server Programming and Host Protection Attributes.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
See Also
Reference
Microsoft.VisualStudio.Modeling.Design Namespace