Executar uma função definida pelo usuário e processar o código de retorno (OLE DB)
Neste exemplo, uma função definida pelo usuário é executada e o código de retorno é impresso. Este exemplo não tem suporte em IA64.
Este exemplo exige o banco de dados de exemplo AdventureWorks, que pode ser baixado na home page de Microsoft SQL Server Samples and Community Projects (em inglês).
![]() |
---|
Quando possível, use a Autenticação do Windows. Se a Autenticação do Windows não estiver disponível, solicite aos usuários que digitem suas credenciais em tempo de execução. Evite armazenar as credenciais em um arquivo. Se for necessário manter as credenciais, criptografe-as com a Win32 crypto API (em inglês). |
Exemplo
Execute a primeira listagem de código (Transact-SQL) para criar o procedimento armazenado usado pelo aplicativo.
Compile com ole32.lib oleaut32.lib e execute a segunda listagem de código (C++). Esse aplicativo se conecta à instância padrão do SQL Server do computador. Em alguns sistemas operacionais Windows, será necessário alterar (localhost) ou (local) para o nome de sua instância do SQL Server. Para conectar-se a uma instância nomeada, altere a cadeia de conexão de L"(local)" para L"(local)\\name", onde name é a instância nomeada. Por padrão, o SQL Server Express é instalado em uma instância nomeada. Verifique se a variável de ambiente INCLUDE inclui o diretório que contém sqlncli.h.
Execute a terceira listagem de código (Transact-SQL) para excluir o procedimento armazenado usado pelo aplicativo.
USE AdventureWorks
if exists (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[fn_RectangleArea]'))
drop function fn_RectangleArea
go
CREATE FUNCTION fn_RectangleArea
(@Width int,
@Height int )
RETURNS int
AS
BEGIN
RETURN ( @Width * @Height )
END
GO
// compile with: ole32.lib oleaut32.lib
void InitializeAndEstablishConnection();
#define UNICODE
#define DBINITCONSTANTS
#define INITGUID
#define OLEDBVER 0x0250 // to include correct interfaces
#include <windows.h>
#include <stdio.h>
#include <stddef.h>
#include <iostream>
#include <oledb.h>
#include <oledberr.h>
#include <sqlncli.h>
using namespace std;
IDBInitialize* pIDBInitialize = NULL;
IDBCreateSession* pIDBCreateSession = NULL;
IDBCreateCommand* pIDBCreateCommand = NULL;
ICommandText* pICommandText = NULL;
IRowset* pIRowset = NULL;
ICommandWithParameters* pICommandWithParams = NULL;
IAccessor* pIAccessor = NULL;
IDBProperties* pIDBProperties = NULL;
WCHAR* pStringsBuffer;
DBBINDING* pBindings;
const ULONG nInitProps = 4;
DBPROP InitProperties[nInitProps];
const ULONG nPropSet = 1;
DBPROPSET rgInitPropSet[nPropSet];
HRESULT hr;
HACCESSOR hAccessor;
const ULONG nParams = 3; // No. of parameters in the command
DBPARAMBINDINFO ParamBindInfo[nParams];
ULONG i;
ULONG cbColOffset = 0;
DB_UPARAMS ParamOrdinals[nParams];
DBROWCOUNT cNumRows = 0;
DBPARAMS Params;
// Declare array of DBBINDING structures, one for each parameter in the command
DBBINDING acDBBinding[nParams];
DBBINDSTATUS acDBBindStatus[nParams];
// The following buffer is used to store parameter values.
typedef struct tagSPROCPARAMS {
long lReturnValue;
long inParam1;
long inParam2;
} SPROCPARAMS;
int main() {
// The command to execute.
WCHAR* wCmdString = L"{? = CALL fn_RectangleArea(?, ?) }";
// WCHAR* wCmdString = L"EXEC ? = fn_RectangleVolume(?, ?)";
SPROCPARAMS sprocparams = {0,5,10};
// All the initialization stuff in a separate function.
InitializeAndEstablishConnection();
// Let us create a new session from the data source object.
if (FAILED(pIDBInitialize->QueryInterface( IID_IDBCreateSession,
(void**) &pIDBCreateSession))) {
cout << "Failed to access IDBCreateSession interface\n";
goto EXIT;
}
if ( FAILED(pIDBCreateSession->CreateSession( NULL,
IID_IDBCreateCommand,
(IUnknown**) &pIDBCreateCommand))) {
cout << "pIDBCreateSession->CreateSession failed\n";
goto EXIT;
}
// Create a Command
if (FAILED(pIDBCreateCommand->CreateCommand( NULL,
IID_ICommandText,
(IUnknown**) &pICommandText))) {
cout << "Failed to access ICommand interface\n";
goto EXIT;
}
// Set the command text.
if (FAILED(pICommandText->SetCommandText(DBGUID_DBSQL, wCmdString))) {
cout << "failed to set command text\n";
goto EXIT;
}
// Describe the command parameters (parameter name, provider specific name
// of the parameter's data type etc.) in an array of DBPARAMBINDINFO
// structures. This information is then used by SetParameterInfo().
ParamBindInfo[0].pwszDataSourceType = L"DBTYPE_I4";
ParamBindInfo[0].pwszName = NULL;
ParamBindInfo[0].ulParamSize = sizeof(long);
ParamBindInfo[0].dwFlags = DBPARAMFLAGS_ISOUTPUT;
ParamBindInfo[0].bPrecision = 11;
ParamBindInfo[0].bScale = 0;
ParamOrdinals[0] = 1;
ParamBindInfo[1].pwszDataSourceType = L"DBTYPE_I4";
ParamBindInfo[1].pwszName = NULL; // L"@inparam1";
ParamBindInfo[1].ulParamSize = sizeof(long);
ParamBindInfo[1].dwFlags = DBPARAMFLAGS_ISINPUT;
ParamBindInfo[1].bPrecision = 11;
ParamBindInfo[1].bScale = 0;
ParamOrdinals[1] = 2;
ParamBindInfo[2].pwszDataSourceType = L"DBTYPE_I4";
ParamBindInfo[2].pwszName = NULL; // L"@inparam2";
ParamBindInfo[2].ulParamSize = sizeof(long);
ParamBindInfo[2].dwFlags = DBPARAMFLAGS_ISINPUT;
ParamBindInfo[2].bPrecision = 11;
ParamBindInfo[2].bScale = 0;
ParamOrdinals[2] = 3;
// Set the parameters information.
if (FAILED(pICommandText->QueryInterface( IID_ICommandWithParameters,
(void**)&pICommandWithParams))) {
cout << "failed to obtain ICommandWithParameters\n";
goto EXIT;
}
if (FAILED(pICommandWithParams->SetParameterInfo( nParams,
ParamOrdinals,
ParamBindInfo))) {
cout << "failed in setting parameter info.(SetParameterInfo)\n";
goto EXIT;
}
// Describe the consumer buffer; initialize the array of DBBINDING structures.
// Each binding associates a single parameter to the consumer's buffer.
for ( i = 0 ; i < nParams ; i++ ) {
acDBBinding[i].obLength = 0;
acDBBinding[i].obStatus = 0;
acDBBinding[i].pTypeInfo = NULL;
acDBBinding[i].pObject = NULL;
acDBBinding[i].pBindExt = NULL;
acDBBinding[i].dwPart = DBPART_VALUE;
acDBBinding[i].dwMemOwner = DBMEMOWNER_CLIENTOWNED;
acDBBinding[i].dwFlags = 0;
acDBBinding[i].bScale = 0;
} // for
acDBBinding[0].iOrdinal = 1;
acDBBinding[0].obValue = offsetof(SPROCPARAMS, lReturnValue);
acDBBinding[0].eParamIO = DBPARAMIO_OUTPUT;
acDBBinding[0].cbMaxLen = sizeof(long);
acDBBinding[0].wType = DBTYPE_I4;
acDBBinding[0].bPrecision = 11;
acDBBinding[1].iOrdinal = 2;
acDBBinding[1].obValue = offsetof(SPROCPARAMS, inParam1);
acDBBinding[1].eParamIO = DBPARAMIO_INPUT;
acDBBinding[1].cbMaxLen = sizeof(long);
acDBBinding[1].wType = DBTYPE_I4;
acDBBinding[1].bPrecision = 11;
acDBBinding[2].iOrdinal = 3;
acDBBinding[2].obValue = offsetof(SPROCPARAMS, inParam2);
acDBBinding[2].eParamIO = DBPARAMIO_INPUT;
acDBBinding[2].cbMaxLen = sizeof(long);
acDBBinding[2].wType = DBTYPE_I4;
acDBBinding[2].bPrecision = 11;
// Let us create an accessor from the above set of bindings.
hr = pICommandWithParams->QueryInterface( IID_IAccessor, (void**)&pIAccessor);
if (FAILED(hr))
cout << "Failed to get IAccessor interface\n";
hr = pIAccessor->CreateAccessor( DBACCESSOR_PARAMETERDATA,
nParams,
acDBBinding,
sizeof(SPROCPARAMS),
&hAccessor,
acDBBindStatus);
if (FAILED(hr))
cout << "failed to create accessor for the defined parameters\n";
// Initialize DBPARAMS structure for command execution. DBPARAMS specifies the
// parameter values in the command. DBPARAMS is then passed to Execute.
Params.pData = &sprocparams;
Params.cParamSets = 1;
Params.hAccessor = hAccessor;
// Execute the command.
if (FAILED(hr = pICommandText->Execute( NULL,
IID_IRowset,
&Params,
&cNumRows,
(IUnknown **) &pIRowset))) {
cout << "failed to execute command\n";
goto EXIT;
}
printf(" Return value = %d\n", sprocparams.lReturnValue);
// Release result set without processing.
if (pIRowset != NULL)
pIRowset->Release();
// Release memory.
pIAccessor->ReleaseAccessor(hAccessor, NULL);
pIAccessor->Release();
pICommandWithParams->Release();
pICommandText->Release();
pIDBCreateCommand->Release();
pIDBCreateSession->Release();
if (FAILED(pIDBInitialize->Uninitialize()))
// Uninitialize is not required, but it fails if an interface
// has not not been released. This can be used for debugging.
cout << "Problem uninitializing\n";
pIDBInitialize->Release();
CoUninitialize();
return 0;
EXIT:
if (pIAccessor != NULL)
pIAccessor->Release();
if (pICommandWithParams != NULL)
pICommandWithParams->Release();
if (pICommandText != NULL)
pICommandText->Release();
if (pIDBCreateCommand != NULL)
pIDBCreateCommand->Release();
if (pIDBCreateSession != NULL)
pIDBCreateSession->Release();
if (pIDBInitialize != NULL)
if (FAILED(pIDBInitialize->Uninitialize()))
// Uninitialize is not required, but it fails if an interface has
// not been released. This can be used for debugging.
cout << "problem in uninitializing\n";
pIDBInitialize->Release();
CoUninitialize();
}
void InitializeAndEstablishConnection() {
// Initialize the COM library.
CoInitialize(NULL);
// Obtain access to the SQL Server native Client OLE DB provider.
hr = CoCreateInstance( CLSID_SQLNCLI11,
NULL,
CLSCTX_INPROC_SERVER,
IID_IDBInitialize,
(void **) &pIDBInitialize);
if (FAILED(hr))
cout << "Failed in CoCreateInstance()\n";
// Initialize the property values needed to establish the connection.
for ( i = 0 ; i < nInitProps ; i++ )
VariantInit(&InitProperties[i].vValue);
// Specify server name.
InitProperties[0].dwPropertyID = DBPROP_INIT_DATASOURCE;
InitProperties[0].vValue.vt = VT_BSTR;
// Replace "MySqlServer" with proper value.
InitProperties[0].vValue.bstrVal = SysAllocString(L"(local)");
InitProperties[0].dwOptions = DBPROPOPTIONS_REQUIRED;
InitProperties[0].colid = DB_NULLID;
// Specify database name.
InitProperties[1].dwPropertyID = DBPROP_INIT_CATALOG;
InitProperties[1].vValue.vt = VT_BSTR;
InitProperties[1].vValue.bstrVal = SysAllocString(L"AdventureWorks");
InitProperties[1].dwOptions = DBPROPOPTIONS_REQUIRED;
InitProperties[1].colid = DB_NULLID;
InitProperties[2].dwPropertyID = DBPROP_AUTH_INTEGRATED;
InitProperties[2].vValue.vt = VT_BSTR;
InitProperties[2].vValue.bstrVal = SysAllocString(L"SSPI");
InitProperties[2].dwOptions = DBPROPOPTIONS_REQUIRED;
InitProperties[2].colid = DB_NULLID;
// Now that properties are set, construct the DBPROPSET structure
// (rgInitPropSet). The DBPROPSET structure is used to pass an array
// of DBPROP structures (InitProperties) to SetProperties method.
rgInitPropSet[0].guidPropertySet = DBPROPSET_DBINIT;
rgInitPropSet[0].cProperties = 4;
rgInitPropSet[0].rgProperties = InitProperties;
// Set initialization properties.
hr = pIDBInitialize->QueryInterface( IID_IDBProperties, (void **)&pIDBProperties);
if (FAILED(hr))
cout << "Failed to obtain IDBProperties interface.\n";
hr = pIDBProperties->SetProperties( nPropSet, rgInitPropSet);
if (FAILED(hr))
cout << "Failed to set initialization properties\n";
pIDBProperties->Release();
// Now we establish connection to the data source.
if (FAILED(pIDBInitialize->Initialize()))
cout << "Problem in initializing\n";
}
USE AdventureWorks
drop function fn_RectangleArea
go
Consulte também
Conceitos
Tópicos de instrução sobre processamento de resultados (OLE DB)