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Constructing and Drawing Paths

A path is a sequence of graphics primitives (lines, rectangles, curves, text, and the like) that can be manipulated and drawn as a single unit. A path can be divided into figures that are either open or closed. A figure can contain several primitives.

You can draw a path by calling the DrawPath method of the Graphics class, and you can fill a path by calling the FillPath method of the Graphics class.

In This Section

Reference

  • GraphicsPath
    Describes this class and contains links to all of its members.