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PFLobbyMemberRemovedStateChange

Information specific to the MemberRemoved type of state change.

Syntax

struct PFLobbyMemberRemovedStateChange : PFLobbyStateChange {  
    PFLobbyHandle lobby;  
    PFEntityKey member;  
    PFLobbyMemberRemovedReason reason;  
}  

Members

lobby   PFLobbyHandle
must not be null

The lobby the new member was removed from.

member   PFEntityKey

The member entity which has been removed from the lobby.

reason   PFLobbyMemberRemovedReason

The reason member was removed from the lobby.

Remarks

This state change will be generated by all operations which remove members from lobbies such as PFLobbyLeave() and PFLobbyForceRemoveMember().

When this state change is provided by PFMultiplayerStartProcessingLobbyStateChanges the lobby will update to remove this member from the member list and the member's properties will be emptied.

Requirements

Header: PFLobby.h

See also

PFLobby members