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PFLobbyJoinArrangedLobbyCompletedStateChange

Information specific to the JoinArrangedLobbyCompleted type of state change.

Syntax

struct PFLobbyJoinArrangedLobbyCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    PFEntityKey newMember;  
    void* asyncContext;  
    PFLobbyHandle lobby;  
}  

Members

result   HRESULT

Indicates the result of the JoinArrangedLobby operation.

The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().

newMember   PFEntityKey

The local member entity provided to the call associated with this state change which is joining this lobby.

asyncContext   void*

The async context provided to the call associated with this state change.

lobby   PFLobbyHandle
must not be null

The lobby that was created and joined.

Requirements

Header: PFLobby.h

See also

PFLobby members