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PluginNoop.Merge(FragmentId, FragmentPose[]) Método

Definição

public bool Merge (out Microsoft.MixedReality.WorldLocking.Core.FragmentId targetFragment, out Microsoft.MixedReality.WorldLocking.Core.FragmentPose[] mergedFragments);
abstract member Merge : FragmentId * FragmentPose[] -> bool
override this.Merge : FragmentId * FragmentPose[] -> bool
Public Function Merge (ByRef targetFragment As FragmentId, ByRef mergedFragments As FragmentPose()) As Boolean

Parâmetros

targetFragment
FragmentId
mergedFragments
FragmentPose[]

Retornos

Implementações

Aplica-se a