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ManagerSettings.AutoMerge Campo

Definição

Dispare automaticamente uma mesclagem de fragmentos sempre que o mecanismo FrozenWorld indicar que um deles seria apropriado.

[UnityEngine.Tooltip("Automatically trigger a fragment merge whenever the FrozenWorld engine indicates that one would be appropriate.")]
public bool AutoMerge;
[<UnityEngine.Tooltip("Automatically trigger a fragment merge whenever the FrozenWorld engine indicates that one would be appropriate.")>]
val mutable AutoMerge : bool
Public AutoMerge As Boolean 

Valor do campo

Atributos
UnityEngine.TooltipAttribute

Aplica-se a