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AttachmentPoint.HandleStateChange(AttachmentPointStateType) Método

Definição

Se o estado tiver sido alterado, registre o novo estado e passe para o manipulador de cliente (se houver).

public void HandleStateChange (Microsoft.MixedReality.WorldLocking.Core.AttachmentPointStateType newState);
member this.HandleStateChange : Microsoft.MixedReality.WorldLocking.Core.AttachmentPointStateType -> unit
Public Sub HandleStateChange (newState As AttachmentPointStateType)

Parâmetros

newState
AttachmentPointStateType

O estado para o qual alterar.

Aplica-se a