Partilhar via


AnchorSettings.ARSessionSource Campo

Definição

GameObject que tem (ou terá) o componente ARSession, necessário ao usar o AR Foundation.

public UnityEngine.GameObject ARSessionSource;
val mutable ARSessionSource : UnityEngine.GameObject
Public ARSessionSource As GameObject 

Valor do campo

UnityEngine.GameObject

Comentários

Ignorado, exceto quando anchorSubsystem == ARF.

Aplica-se a