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AnchorSettings.ARSessionOriginSource Campo

Definição

GameObject que tem (ou terá) o componente ARSessionOrigin, necessário ao usar o AR Foundation.

public UnityEngine.GameObject ARSessionOriginSource;
val mutable ARSessionOriginSource : UnityEngine.GameObject
Public ARSessionOriginSource As GameObject 

Valor do campo

UnityEngine.GameObject

Comentários

Ignorado, exceto quando anchorSubsystem == ARF.

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