Editar

Partilhar via


RadialView.ReferenceDirection Property

Definition

Which direction to position the element relative to: HeadOriented rolls with the head, HeadFacingWorldUp view direction but ignores head roll, and HeadMoveDirection uses the direction the head last moved without roll.

public:
 property Microsoft::MixedReality::Toolkit::Utilities::RadialViewReferenceDirection ReferenceDirection { Microsoft::MixedReality::Toolkit::Utilities::RadialViewReferenceDirection get(); void set(Microsoft::MixedReality::Toolkit::Utilities::RadialViewReferenceDirection value); };
public Microsoft.MixedReality.Toolkit.Utilities.RadialViewReferenceDirection ReferenceDirection { get; set; }
member this.ReferenceDirection : Microsoft.MixedReality.Toolkit.Utilities.RadialViewReferenceDirection with get, set
Public Property ReferenceDirection As RadialViewReferenceDirection

Property Value

Applies to