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HandConstraintPalmUp.FlatHandThreshold Property

Definition

The angle (in degrees) of the cone between the palm's up and triangle's normal formed from the palm, to index, to ring finger tip have to match. Only supported by IMixedRealityHand controllers.

public:
 property float FlatHandThreshold { float get(); void set(float value); };
public float FlatHandThreshold { get; set; }
member this.FlatHandThreshold : single with get, set
Public Property FlatHandThreshold As Single

Property Value

Applies to