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EditorSceneUtils.GetLightingAndRenderSettings Method

Definition

Gets serialized objects for lightmap and render settings from active scene.

public:
 static bool GetLightingAndRenderSettings([Runtime::InteropServices::Out] UnityEditor::SerializedObject ^ % lightmapSettings, [Runtime::InteropServices::Out] UnityEditor::SerializedObject ^ % renderSettings);
public static bool GetLightingAndRenderSettings (out UnityEditor.SerializedObject lightmapSettings, out UnityEditor.SerializedObject renderSettings);
static member GetLightingAndRenderSettings : SerializedObject * SerializedObject -> bool
Public Shared Function GetLightingAndRenderSettings (ByRef lightmapSettings As SerializedObject, ByRef renderSettings As SerializedObject) As Boolean

Parameters

lightmapSettings
UnityEditor.SerializedObject
renderSettings
UnityEditor.SerializedObject

Returns

Applies to