Editar

Partilhar via


ClippingPrimitive.UpdateShaderProperties(MaterialPropertyBlock) Method

Definition

protected:
 abstract void UpdateShaderProperties(UnityEngine::MaterialPropertyBlock ^ materialPropertyBlock);
protected abstract void UpdateShaderProperties (UnityEngine.MaterialPropertyBlock materialPropertyBlock);
abstract member UpdateShaderProperties : UnityEngine.MaterialPropertyBlock -> unit
Protected MustOverride Sub UpdateShaderProperties (materialPropertyBlock As MaterialPropertyBlock)

Parameters

materialPropertyBlock
UnityEngine.MaterialPropertyBlock

Applies to