Editar

Partilhar via


ClippingBox.UpdateShaderProperties(MaterialPropertyBlock) Method

Definition

protected:
 override void UpdateShaderProperties(UnityEngine::MaterialPropertyBlock ^ materialPropertyBlock);
protected override void UpdateShaderProperties (UnityEngine.MaterialPropertyBlock materialPropertyBlock);
override this.UpdateShaderProperties : UnityEngine.MaterialPropertyBlock -> unit
Protected Overrides Sub UpdateShaderProperties (materialPropertyBlock As MaterialPropertyBlock)

Parameters

materialPropertyBlock
UnityEngine.MaterialPropertyBlock

Applies to