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AppBar.BaseRenderer Property

Definition

The parent game object for the renderable objects in the AppBar

public:
 property UnityEngine::GameObject ^ BaseRenderer { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject BaseRenderer { get; set; }
member this.BaseRenderer : UnityEngine.GameObject with get, set
Public Property BaseRenderer As GameObject

Property Value

UnityEngine.GameObject

Applies to