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DictationEventData.Initialize Method

Definition

Used to initialize/reset the event and populate the data.

public void Initialize (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource inputSource, string dictationResult, UnityEngine.AudioClip dictationAudioClip = default);
member this.Initialize : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * string * UnityEngine.AudioClip -> unit
Public Sub Initialize (inputSource As IMixedRealityInputSource, dictationResult As String, Optional dictationAudioClip As AudioClip = Nothing)

Parameters

dictationResult
String
dictationAudioClip
UnityEngine.AudioClip

Applies to