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CursorModifier.SnapCursorPosition Property

Definition

Should the IMixedRealityCursor snap to the GameObject's position?

public:
 property bool SnapCursorPosition { bool get(); void set(bool value); };
public bool SnapCursorPosition { get; set; }
member this.SnapCursorPosition : bool with get, set
Public Property SnapCursorPosition As Boolean

Property Value

Implements

Applies to