Editar

Partilhar via


VolumeElasticSystem Class

Definition

public ref class VolumeElasticSystem : Microsoft::MixedReality::Toolkit::Experimental::Physics::IElasticSystem<UnityEngine::Vector3>
public class VolumeElasticSystem : Microsoft.MixedReality.Toolkit.Experimental.Physics.IElasticSystem<UnityEngine.Vector3>
type VolumeElasticSystem = class
    interface IElasticSystem<Vector3>
Public Class VolumeElasticSystem
Implements IElasticSystem(Of Vector3)
Inheritance
VolumeElasticSystem
Implements
IElasticSystem<UnityEngine.Vector3>

Constructors

VolumeElasticSystem(Vector3, Vector3, VolumeElasticExtent, ElasticProperties)

Default constructor; initializes the elastic system with the specified initial value, velocity, extent, and elastic properties.

Methods

ComputeIteration(Vector3, Single)

Update the internal state of the damped harmonic oscillator, given the forcing/desired value, returning the new value.

GetCurrentValue()
GetCurrentVelocity()

Applies to