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QuaternionElasticExtent.RepeatSnapPoints Field

Definition

public: bool RepeatSnapPoints;
public bool RepeatSnapPoints;
val mutable RepeatSnapPoints : bool
Public RepeatSnapPoints As Boolean 

Field Value

Should the SnapPoints be "tiled" across the sphere? If so, the existing snap points will serve as "modulo" values, where the actual snap points that are used are simply the closest integer multiples of every SnapPoint.

Applies to