Editar

Partilhar via


BoundaryVisualizationDemo Class

Definition

Demo class to show different ways of using the boundary system and visualizing the data.

public ref class BoundaryVisualizationDemo : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::Boundary::IMixedRealityBoundaryHandler, UnityEngine::EventSystems::IEventSystemHandler
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/BoundaryVisualizationDemo")]
public class BoundaryVisualizationDemo : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundaryHandler, UnityEngine.EventSystems.IEventSystemHandler
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/BoundaryVisualizationDemo")>]
type BoundaryVisualizationDemo = class
    inherit MonoBehaviour
    interface IMixedRealityBoundaryHandler
    interface IEventSystemHandler
Public Class BoundaryVisualizationDemo
Inherits MonoBehaviour
Implements IEventSystemHandler, IMixedRealityBoundaryHandler
Inheritance
UnityEngine.MonoBehaviour
BoundaryVisualizationDemo
Attributes
UnityEngine.AddComponentMenuAttribute
Implements
IMixedRealityBoundaryHandler UnityEngine.EventSystems.IEventSystemHandler

Constructors

BoundaryVisualizationDemo()

Methods

OnBoundaryVisualizationChanged(BoundaryEventData)

Raised when the boundary visualization has changed.

Applies to