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"The Art and Science of UX" at CHISIG Adelaide on Tuesday

imageI'll be reprising my Tech.Ed talk - "The Art and Science of UX" at CHISIG tomorrow night (30th) in Adelaide.

A great user experience means more than drop shadows and rounded corners. It might end with placing elements on a screen, but user experience starts much further upstream, maybe even before requirements! In this presentation we’ll discuss the elements of user experience and how to apply them. We will talk about the role user experience design plays - not just in delivering successful end products and services - but also in facilitating communication and direction within project teams. We’ll cover a mix of tactical and strategic steps to improve user experience. If you could only do one thing to improve your application’s UX, what would it be? (You might be surprised.) This talk focuses on practical, realistic ways to ensure your next project delivers a great user experience.

Art and Science of UX - Deepzoom ( you need Sliverlight 2 Beta 2)

Details from Karen

When: Tuesday 30th September from 5:30 for a 5:45ish start

Where: Excom – Ground Floor, North Lobby, 191 Pulteney St, Adelaide (corner Pulteney and Flinders Sts)

Finally networking, more drinks and nibbles and dinner for those who want to continue discussions

RSVP: to Karen.hughes@saabsystems.com.au (just so I have some idea on quantity of nibbles to organise and how many to book for dinner). If you don’t remember to RSVP you are still most welcome.

Dinner after the meeting: For those who are interested a table will be booked at Caffe Amore (across Pulteney St), please indicate in your RSVP if you would like to come to dinner afterwards and continue discussions (please indicate if a partner or friend will be joining you for dinner).

Comments

  • Anonymous
    September 28, 2008
    PingBack from http://www.easycoded.com/the-art-and-science-of-ux-at-chisig-adelaide-on-tuesday/

  • Anonymous
    October 01, 2008
    Thanks for that. I really enjoyed the challenge you presented us developers. I have interpreted "avatars" in my own way, and the success that I am having is because I am starting to stumble towards what you said. "To make the software like somebody you can trust..."