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GPU based effects

A hot new feature in 3.5 SP1 is GPU based effect. Greg Schechter has has a series of posts on this topic. Its well worth the read. So head over :)

GPU-accelerated custom Effects for WPF

Using Effects in WPF (Part 2)

More details on how Effects work

Writing custom GPU-based Effects for WPF

A simple Effect sample project and ClickOnce application

Writing custom Effects - adding parameters to Effects

 

Video: wpf graphics

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  • Anonymous
    June 02, 2008
    Greg Schechter's posts are very handy, for there isn't currently many documentation about those new features. I've wrote a simple tutorial on my blog for french developpers. I'm also going to release a post on an interesting bump-mapping effect using 3.5 SP1 (bypassing its limits, for the beta theorically doesn't allow multi input effects).

  • Anonymous
    June 05, 2008
    Superp new stuff!! ... will the samples be available?...will there be more documentation?