estrutura D3D12_DISPATCH_MESH_ARGUMENTS (d3d12.h)
Sintaxe
typedef struct D3D12_DISPATCH_MESH_ARGUMENTS {
UINT ThreadGroupCountX;
UINT ThreadGroupCountY;
UINT ThreadGroupCountZ;
} D3D12_DISPATCH_MESH_ARGUMENTS;
Membros
ThreadGroupCountX
ThreadGroupCountY
ThreadGroupCountZ
Requisitos
Requisito | Valor |
---|---|
Cabeçalho | d3d12.h |