D3D12_AUTO_BREADCRUMB_OP enumeração (d3d12.h)
Define constantes que especificam operações de GPU de renderização/computação.
Syntax
typedef enum D3D12_AUTO_BREADCRUMB_OP {
D3D12_AUTO_BREADCRUMB_OP_SETMARKER,
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT,
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT,
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED,
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT,
D3D12_AUTO_BREADCRUMB_OP_DISPATCH,
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION,
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION,
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE,
D3D12_AUTO_BREADCRUMB_OP_COPYTILES,
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE,
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW,
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW,
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW,
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE,
D3D12_AUTO_BREADCRUMB_OP_PRESENT,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA,
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION,
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME,
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES,
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT,
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64,
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION,
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1,
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2,
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1,
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE,
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO,
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS,
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND,
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP,
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1,
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH,
D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA,
D3D12_AUTO_BREADCRUMB_OP_BARRIER,
D3D12_AUTO_BREADCRUMB_OP_BEGIN_COMMAND_LIST,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHGRAPH,
D3D12_AUTO_BREADCRUMB_OP_SETPROGRAM
} ;
Constantes
D3D12_AUTO_BREADCRUMB_OP_SETMARKER Valor: (0) |
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT Valor: (1) |
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT Valor: (2) |
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED Valor: (3) |
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED Valor: (4) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT Valor: (5) |
D3D12_AUTO_BREADCRUMB_OP_DISPATCH Valor: (6) |
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION Valor: (7) |
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION Valor: (8) |
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE Valor: (9) |
D3D12_AUTO_BREADCRUMB_OP_COPYTILES Valor: (10) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE Valor: (11) |
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW Valor: (12) |
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW Valor: (13) |
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW Valor: (14) |
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER Valor: (15) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE Valor: (16) |
D3D12_AUTO_BREADCRUMB_OP_PRESENT Valor: (17) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA Valor: (18) |
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION Valor: (19) |
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION Valor: (20) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME Valor: (21) |
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES Valor: (22) |
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT Valor: (23) |
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64 Valor: (24) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION Valor: (25) |
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE Valor: (26) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1 Valor: (27) |
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION Valor: (28) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2 Valor: (29) |
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1 Valor: (30) |
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE Valor: (31) |
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO Valor: (32) |
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE Valor: (33) |
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS Valor: (34) |
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND Valor: (35) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND Valor: (36) |
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION Valor: (37) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP Valor: (38) |
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1 Valor: (39) |
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND Valor: (40) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND Valor: (41) |
Requisitos
Requisito | Valor |
---|---|
Cliente mínimo com suporte | Windows 10 Build 20348 |
Servidor mínimo com suporte | Windows 10 Build 20348 |
Cabeçalho | d3d12.h |