estrutura CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC
Uma estrutura auxiliar para habilitar a inicialização fácil de uma estrutura de D3D12_VERSIONED_ROOT_SIGNATURE_DESC .
Sintaxe
struct CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC : public D3D12_VERSIONED_ROOT_SIGNATURE_DESC{
CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC();
explicit CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC &o);
explicit CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(const D3D12_ROOT_SIGNATURE_DESC &o);
explicit CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(const D3D12_ROOT_SIGNATURE_DESC1 &o);
CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(UINT numParameters, const D3D12_ROOT_PARAMETER1* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(CD3DX12_DEFAULT);
void inline Init_1_0(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
void static inline Init_1_0(D3D12_VERSIONED_ROOT_SIGNATURE_DESC &desc, UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
void inline Init_1_1(UINT numParameters, const D3D12_ROOT_PARAMETER1* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
void static inline Init_1_1(D3D12_VERSIONED_ROOT_SIGNATURE_DESC &desc, UINT numParameters, const D3D12_ROOT_PARAMETER1* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
};
Membros
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CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC()
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Cria uma nova instância não inicializada de um CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC.
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explicit CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC &o)
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Cria uma nova instância de um CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC, inicializada com o conteúdo de uma estrutura D3D12_VERSIONED_ROOT_SIGNATURE_DESC .
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explicit CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(const D3D12_ROOT_SIGNATURE_DESC &o)
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Cria uma nova instância de um CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC, inicializada com o conteúdo de uma estrutura D3D12_ROOT_SIGNATURE_DESC .
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explicit CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(const D3D12_ROOT_SIGNATURE_DESC1 &o)
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Cria uma nova instância de um CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC, inicializada com o conteúdo de uma estrutura D3D12_ROOT_SIGNATURE_DESC1 .
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CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Cria uma nova instância de um CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC, inicializando os seguintes parâmetros:
NumParameters UINT
const D3D12_ROOT_PARAMETER* _pParameters
UINT numStaticSamplers = 0
const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
sinalizadores de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
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CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(UINT numParameters, const D3D12_ROOT_PARAMETER1* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Cria uma nova instância de um CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC, inicializando os seguintes parâmetros:
NumParameters UINT
const D3D12_ROOT_PARAMETER1* _pParameters
UINT numStaticSamplers = 0
const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
sinalizadores de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
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CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC(CD3DX12_DEFAULT)
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Cria uma nova instância de um CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC, inicializada com os parâmetros padrão:
UINT numParameters = 0
const D3D12_ROOT_PARAMETER1* _pParameters = NULL
UINT numStaticSamplers = 0
const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
sinalizadores de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
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inline Init_1_0(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Especifica uma função que inicializa os seguintes parâmetros:
NumParameters UINT
const D3D12_ROOT_PARAMETER* _pParameters
UINT numStaticSamplers = 0
const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
sinalizadores de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
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static inline Init_1_0(D3D12_VERSIONED_ROOT_SIGNATURE_DESC &desc, UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Especifica uma função que inicializa os seguintes parâmetros:
& D3D12_VERSIONED_ROOT_SIGNATURE_DESC Desc
NumParameters UINT
const D3D12_ROOT_PARAMETER* _pParameters
UINT numStaticSamplers = 0
const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
sinalizadores de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
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inline Init_1_1(UINT numParameters, const D3D12_ROOT_PARAMETER1* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Especifica uma função que inicializa os seguintes parâmetros:
NumParameters UINT
const D3D12_ROOT_PARAMETER1* _pParameters
UINT numStaticSamplers = 0
const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
sinalizadores de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
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static inline Init_1_1(D3D12_VERSIONED_ROOT_SIGNATURE_DESC &desc, UINT numParameters, const D3D12_ROOT_PARAMETER1* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
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Especifica uma função que inicializa os seguintes parâmetros:
& D3D12_VERSIONED_ROOT_SIGNATURE_DESC Desc
NumParameters UINT
const D3D12_ROOT_PARAMETER1* _pParameters
UINT numStaticSamplers = 0
const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
sinalizadores de D3D12_ROOT_SIGNATURE_FLAGS = D3D12_ROOT_SIGNATURE_FLAG_NONE
Requisitos
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