D3DKMT_VIDSCHESCAPETYPE enumeração (d3dkmthk.h)
Não use a enumeração D3DKMT_VIDSCHESCAPETYPE; é apenas para fins de teste.
A enumeração D3DKMT_VIDMMESCAPETYPE é usada com a estrutura D3DKMT_VIDSCH_ESCAPE .
Syntax
typedef enum _D3DKMT_VIDSCHESCAPETYPE {
D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL,
D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER,
D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL,
D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME,
D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY,
D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT,
D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET,
D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL,
D3DKMT_VIDSCHESCAPETYPE_VIRTUAL_REFRESH_RATE
} D3DKMT_VIDSCHESCAPETYPE;
Constantes
D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL |
D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER |
D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL |
D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME |
D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY |
D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT |
D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET |
D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL |
Requisitos
Requisito | Valor |
---|---|
Cabeçalho | d3dkmthk.h |