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DisplayMuxDevice Classe

Definição

public ref class DisplayMuxDevice sealed : IClosable
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 1245184)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class DisplayMuxDevice final : IClosable
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 1245184)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class DisplayMuxDevice : System.IDisposable
Public NotInheritable Class DisplayMuxDevice
Implements IDisposable
Herança
Object Platform::Object IInspectable DisplayMuxDevice
Atributos
Implementações

Propriedades

CurrentTarget
Id
IsActive
IsAutomaticTargetSwitchingEnabled
PreferredTarget

Métodos

Close()
Dispose()

Realiza tarefas definidas pelo aplicativo associadas à liberação ou à redefinição de recursos não gerenciados.

FromIdAsync(String)
GetAvailableMuxTargets()
GetDeviceSelector()
SetAutomaticTargetSwitching()
SetPreferredTarget(DisplayTarget)

Eventos

Changed

Aplica-se a