D3DMBACKBUFFER_TYPE (Windows CE 5.0)
This enumeration defines constants that describe the type of back buffer.
typedef enum _D3DMBACKBUFFER_TYPE { D3DMBACKBUFFER_TYPE_MONO = 0, D3DMBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff,} D3DMBACKBUFFER_TYPE;
Elements
- D3DMBACKBUFFER_TYPE_MONO
Specifies a non-stereo swap chain. - D3DMBACKBUFFER_TYPE_FORCE_DWORD
Forces the compiler to interpret the enumeration as a ULONG value. This value is not used directly in Direct3D Mobile programming.
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dmtypes.h.
See Also
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