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Project Settings: General Tab (Windows CE 5.0)

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This tab displays general settings for user-created projects. You can configure these settings according to your needs during the development process.

For more information about this dialog box, see Project Settings Dialog Box.

If you cannot view the entirety of a setting name, value, or description in the dialog box, you can resize the panes to display the complete text. When you hover the cursor over a setting value that is not completely visible, Platform Builder displays a tooltip containing the entire value.

The following options are available on this tab.

Setting Description
.def File Specifies a name for the module-definition (.def) file.

This overrides the default path, file name, and file name extension.

Custom Variables Specifies custom variables that the project uses.
Executable Base Address Specifies the base address in memory for an executable (.exe) file, which is sent to the linker.
Generate Code File Specifies that the compiler is used to create a code (.cod) file.
Local Memory Debugging Specifies whether to enable memory allocation debugging for heap memory.
Release Type Specifies the final location of binaries and libraries after they are built.
Ship Build Specifies whether to remove debug messages and provide limited support for debugging.

To enable a ship build, the environment variable WINCEDEBUG must also be set to RETAIL.

Target .def Name Specifies the file name used when a module-definition (.def) file is preprocessed and then placed in the release directory.
Target .pdb Name Specifies the path, file name, and file type of the target program database (.pdb) file. By default, .pdb files are placed in the release directory.
Target Name Specifies the target name of the project.
Note   If you change the Target Name setting, you must also change the corresponding entry in Project.bib. Otherwise you might encounter unexpected issues when you build your project.
Target OS Specifies the OS that supports the run-time image.
Target Type Specifies the type of file you want to build.
Warn Is Error Specifies that the compiler treats warnings as errors.
Warn Level Determines the level of warnings that the compiler displays.

See Also

Project Settings Dialog Box

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