Compartilhar via


Mouse Functions (Windows CE 5.0)

Send Feedback

The following table shows the mouse functions, with a description of the purpose of each.

Programming element Description
ClipCursor This function confines the cursor to a rectangular area on the screen.
CreateCursor This function creates a cursor having the specified size, bit patterns, and hot spot.
DestroyCursor This function destroys a cursor created by the CreateCursor function and frees any memory the cursor occupied.
GetCapture This function retrieves the handle to the window, if any, that has captured the mouse or stylus input.
GetClipCursor This function retrieves the screen coordinates of the rectangular area to which the cursor is confined.
GetCursor This function retrieves the handle to the current cursor.
GetCursorPos This function retrieves the cursor's position, in screen coordinates.
GetDoubleClickTime This function retrieves the current double-click time for the mouse or stylus.
GetMouseMovePoints This function retrieves points, associated with WM_LBUTTONDOWN and WM_MOUSEMOVE messages, that the OS typically discards when an application cannot process these messages as fast as the application receives these messages.
LoadAnimatedCursor This function enables an application to define and load a customized, animated wait cursor.
LoadCursor This function loads a cursor resource.
mouse_event This function synthesizes mouse motion and button clicks.
ReleaseCapture This function releases the mouse or stylus capture from a window in the current thread and restores normal processing of input.
SetCapture This function sets the mouse or style capture to a specified window that belongs to the current thread.
SetCursor This function establishes the cursor shape.
SetCursorPos This function moves the cursor to the specified screen coordinates.
ShowCursor This function displays or hides the cursor.

See Also

Mouse Reference | Mouse Application Development

Send Feedback on this topic to the authors

Feedback FAQs

© 2006 Microsoft Corporation. All rights reserved.