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GDI Functions (Windows CE 5.0)

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The following table shows the graphics display interface (GDI) functions.

Programming element Description
AlphaBlend This function displays bitmaps that have transparent or semitransparent pixels.
BeginPaint This function prepares the specified window for painting and fills a PAINTSTRUCT structure with information about the painting.
BitBlt This function transfers pixels from a specified source rectangle to a specified destination rectangle, altering the pixels according to the selected raster operation (ROP) code.
ChangeDisplaySettingsEx This function changes the settings of the specified display device to the specified graphics mode.
ClientToScreen This function converts the client coordinates of a specified point to screen coordinates.
CombineRgn This function combines two regions and stores the result in a third region. The two regions are combined according to the specified mode.
CopyRect This function copies the coordinates of one rectangle to another.
CreateBitmap This function creates a bitmap with the specified width, height, and bit depth.
CreateCompatibleBitmap This function creates a bitmap compatible with the device associated with the specified device context.
CreateCompatibleDC This function creates a memory device context (DC) compatible with the specified device.
CreateDC This function creates a DC for a device.
CreateDIBPatternBrushPt This function creates a logical brush that has the pattern specified by the device-independent bitmap (DIB).
CreateDIBSection This function creates a DIB that applications can write to directly.
CreatePalette This function creates a logical color palette.
CreatePatternBrush This function creates a logical brush with the specified bitmap pattern.
CreatePen This function creates a logical pen that has the specified style, width, and color.
CreatePenIndirect This function creates a logical cosmetic pen that has the style, width, and color specified in the LOGPEN structure.
CreateRectRgn This function creates a rectangular region.
CreateRectRgnIndirect This function creates a rectangular region.
CreateSolidBrush This function creates a logical brush that has the specified solid color.
DeleteDC This function deletes the specified DC.
DeleteObject This function deletes a logical pen, brush, font, bitmap, region, or palette, freeing all system resources associated with the object.
DrawEdge This function draws one or more edges of a rectangle.
DrawFocusRect This function draws a rectangle in the style used to indicate that the rectangle has the focus.
DrawFrameControl This function draws a frame control of the specified type and style.
Ellipse This function draws an ellipse. The center of the ellipse is the center of the specified bounding rectangle.
EndPaint This function marks the end of painting in the specified window.
EnumDisplayDevices This function obtains information about the display devices in a system.
EnumDisplaySettings This function retrieves information about one of the graphics modes for a display device.
EqualRect This function determines whether the two specified rectangles are equal by comparing the coordinates of their upper-left and lower-right corners.
EqualRgn This function checks the two specified regions to determine whether they are identical.
ExcludeClipRect This function creates a new clipping region that consists of the existing clipping region minus the specified rectangle.
ExtCreateRegion This function creates a region from the specified region data.
ExtEscape This function allows applications to access capabilities of a particular device that are not available through the GDI.
FillRect This function fills a rectangle using the specified brush.
FillRgn This function fills a region using the specified brush.
GetBkColor This function returns the current background color for the specified device context.
GetBkMode This function returns the current background mix mode for a specified device context.
GetBValue This macro retrieves an intensity value for the blue component of a 32-bit RGB value.
GetClipBox This function retrieves the dimensions of the tightest bounding rectangle that can be drawn around the current visible area on the device.
GetClipRgn This function retrieves a handle identifying the current application-defined clipping region for the specified device context.
GetCurrentObject This function returns the currently selected object of the specified type.
GetCurrentPositionEx This function retrieves the current position in logical coordinates.
GetDC This function retrieves a handle to a display device context for the client area of the specified window.
GetDCEx This function retrieves a handle to a display device context for the client area of a specified window or for the entire screen.
GetDeviceCaps This function retrieves information about the capabilities of a specified device.
GetDIBColorTable This function retrieves red, green, and blue color values from a range of entries in the color table of the DIB that is currently selected into a specified device context.
GetGValue This macro retrieves an intensity value for the green component of a 32-bit RGB value.
GetLayout This function returns the layout of a device context.
GetNearestColor This function returns the system palette color that will be displayed when the specified color value is used.
GetNearestPaletteIndex This function retrieves the index for the entry in the specified logical palette that most closely matches a specified color value.
GetObject This function obtains information about a specified graphics object.
GetObjectType This function returns the type of the specified object.
GetPaletteEntries This function retrieves a specified range of palette entries from the specified logical palette.
GetPixel This function retrieves the RGB color value of the pixel at the specified coordinates.
GetRegionData This function fills the specified buffer with data describing a region.
GetRgnBox This function retrieves the bounding rectangle of the specified region.
GetROP2 This function retrieves the foreground mix mode of the specified device context.
GetRValue This macro retrieves an intensity value for the red component of a 32-bit RGB value.
GetStockObject This function retrieves a handle to one of the predefined stock pens, brushes or fonts.
GetStretchBltMode This function retrieves the current stretching mode.
GetSysColorBrush This function retrieves a handle identifying a logical brush that corresponds to the specified color index.
GetSystemPaletteEntries This function retrieves a range of palette entries from the system palette associated with the specified device context.
GetOutlineTextMetrics This function retrieves text metrics for TrueType fonts.
GetUpdateRect This function retrieves the coordinates of the smallest rectangle that completely encloses the update region of the specified window in client coordinates.
GetUpdateRgn This function retrieves the update region of a window by copying it into the specified region.
GetViewportExtEx This function retrieves the x-extent and y-extent of the current viewport for the specified device context.
GetViewportOrgEx This function retrieves the x-coordinates and y-coordinates of the viewport origin for the specified device context.
GetWindowDC This function retrieves the DC for the entire window, including title bar, menus, and scroll bars.
GetWindowExtEx This function retrieves the x-extent and y-extent of the window for the specified device context.
GetWindowOrgEx This function retrieves the x-coordinates and y-coordinates of the window origin for the specified device context.
GetWindowRgn This function obtains a copy of the window region of a window.
GradientFill This function fills rectangular regions with a background color that is interpolated from color values specified at the vertices.
InflateRect This function increases or decreases the width and height of the specified rectangle.
IntersectClipRect This function creates a new clipping region from the intersection of the current clipping region and the specified rectangle.
IntersectRect This function calculates the intersection of two source rectangles and places the coordinates of the intersection rectangle into the destination rectangle.
InvalidateRect This function adds a rectangle to the specified window's update region.
InvalidateRgn This function invalidates the client area within the specified region by adding the area to the current update region of a window.
InvertRect This function inverts a rectangle in a window by performing a logical NOT operation on the color values for each pixel in the rectangle's interior.
IsRectEmpty This function determines whether the specified rectangle is empty.
LineTo This function draws a line from the current position up to, but not including, the specified point.
LoadBitmap This function loads the specified bitmap resource from the executable file for a module.
MapWindowPoints This function converts, or maps, a set of points from a coordinate space relative to one window to a coordinate space relative to another window.
MaskBlt This function combines the color data for the source and destination bitmaps using the specified mask and raster operation.
MoveToEx This function updates the current position to the specified point and optionally retrieves the previous position.
OffsetRect This function moves the specified rectangle by the specified offsets.
OffsetRgn This function moves a region by the specified offsets.
OffsetViewportOrgEx This function modifies the viewport origin for a device context using the specified horizontal and vertical offsets.
PatBlt This function paints the given rectangle using the brush that is currently selected into the specified device context.
Polygon This function draws a polygon consisting of two or more vertices connected by straight lines.
Polyline This function draws a series of line segments by connecting the points in the specified array.
PtInRect This function determines whether the specified point lies within the specified rectangle.
PtInRegion This function determines whether the specified point is inside the specified region.
RealizePalette This function maps palette entries from the current logical palette to the system palette.
Rectangle This function draws a rectangle.
RectInRegion This function determines whether any part of the specified rectangle is within the boundaries of a region.
RectVisible This function determines whether any part of the specified rectangle lies within the clipping region of the specified device context.
RedrawWindow This function updates the specified rectangle or region in the client area of a window.
ReleaseDC This function releases a DC, freeing it for use by other applications.
RestoreDC This function restores a DC to the specified state.
RoundRect This function draws a rectangle with rounded corners.
SaveDC This function saves the current state of the specified device context by copying data describing selected objects and graphic modes (such as the bitmap, brush, palette, font, pen, region, and drawing mode) to a context stack.
ScreenToClient This function converts the screen coordinates of a specified point on the screen to client coordinates.
SelectClipRgn This function selects a region as the current clipping region for the specified device context.
SelectObject This function selects an object into a specified device context.
SelectPalette This function selects the specified logical palette into a device context.
SetBitmapBits This function sets the bits of color data for a bitmap to the specified values.
SetBkColor This function sets the current background color to the specified color.
SetBkMode This function sets the background mix mode of the specified device context.
SetBrushOrgEx This function is called by an application to set the brush origin of the next brush selected into the specified device context.
SetDIBColorTable This function sets red, green, and blue color values in a range of entries in the color table of the DIB that is currently selected into a specified device context.
SetDIBitsToDevice This function sets the pixels in the specified rectangle on the device that is associated with the destination device context using color data from a DIB.
SetLayout This function changes the layout of a device context.
SetPaletteEntries This function sets RGB color values and flags in a range of entries in a logical palette.
SetPixel This function sets the pixel at the specified coordinates to the specified color.
SetRect This function sets the coordinates of the specified rectangle.
SetRectEmpty This function creates an empty rectangle in which all coordinates are set to zero.
SetRectRgn This function changes a region into a rectangular region with the specified coordinates.
SetROP2 This function sets the current foreground mix mode. GDI uses the foreground mix mode to combine pens and interiors of filled objects with the colors already on the screen.
SetStretchBltMode This function sets the bitmap stretching mode in a specified device context.
SetViewportOrgEx This function sets the viewpoint origin of a device context to the specified coordinates.
SetWindowOrgEx This function specifies which window point maps to the viewport origin (0,0).
SetWindowRgn This function sets the window region of a window.
StretchBlt This function copies a bitmap from a source rectangle into a destination rectangle, stretching or compressing the bitmap to fit the dimensions of the destination rectangle, if necessary.
StretchDIBits This function copies the color data for a rectangle of pixels in a DIB to the specified destination rectangle.
SubtractRect This function obtains the coordinates of a rectangle determined by subtracting one rectangle from another.
TransparentBlt This function performs a bit-block transfer of the color data corresponding to a rectangle of pixels from the specified source device context into a destination device context.
TransparentImage This function transfers a bitmap, omitting the portions drawn in a specified color.
UnionRect This function creates the union of two rectangles.
UpdateWindow This function updates the client area of the specified window by sending a WM_PAINT message to the window if the window's update region is not empty.
ValidateRect This function validates the client area within a rectangle by removing the rectangle from the update region of the specified window.
ValidateRgn This function validates the client area within a region by removing the region from the current update region of the specified window.

See Also

GDI Reference

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