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Setting Palettes on Nonprimary Surfaces (Windows CE 5.0)

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Palettes can be attached to any palettized surface (primary, back buffer, or off-screen plain).

Only those palettes attached to primary surfaces will have any effect on the system palette.

DirectDraw blits never perform color conversion; palettes attached to the source or destination surface of a blit are ignored.

Nonprimary surface palettes are intended for use by Direct3D Mobile applications.

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