Light Type (Windows CE 5.0)
The light type property defines which type of light source you are using. The light type is set by using a value from the D3DMLIGHTTYPE enumeration in the Type member of the light's D3DMLIGHT structure. There are two types of lights in Microsoft® Direct3D® Mobile: point lights and directional lights. Each type illuminates objects in a scene differently, with varying levels of computational overhead. For general information about how each type of light works, see Light Objects.
See Also
Send Feedback on this topic to the authors