Compartilhar via


IDirect3DMobile::CheckDeviceMultiSampleType (Windows CE 5.0)

Send Feedback

This method is used to determine if a specified multisampling type is supported on a specified device.

HRESULT CheckDeviceMultiSampleType(  UINT Adapter,  D3DMDEVTYPE DeviceType,  D3DMFORMAT SurfaceFormat,  BOOL Windowed,  D3DMMULTISAMPLE_TYPE MultiSampleType);

Parameters

  • Adapter
    [in] A value that indicates which device to provide information for. For possible values, see D3DMADAPTER Values.
  • DeviceType
    [in] A D3DMDEVTYPE enumeration value that specifies the type of device.
  • SurfaceFormat
    [in] A D3DMFORMAT enumeration value that specifies the pixel format to test the device for.
  • Windowed
    Not used.
  • MultiSampleType
    [in] A D3DMMULTISAMPLE_TYPE enumeration value that specifies the type of multisampling support to check for.

Return Values

This method returns D3DM_OK if the specified type of multisampling is supported and D3DMERR_NOTAVAILABLE if it is not supported.

This method may return one of the following error values if it fails:

  • D3DMERR_INVALIDCALL
  • D3DMERR_INVALIDDEVICE
  • E_OUTOFMEMORY

For more information, see D3DMERR Values.

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.

See Also

IDirect3DMobile | D3DMADAPTER Values | D3DMDEVTYPE | D3DMFORMAT | D3DMMULTISAMPLE_TYPE

Send Feedback on this topic to the authors

Feedback FAQs

© 2006 Microsoft Corporation. All rights reserved.